They’ve played a thousand games. Now they make one.
World Respawn is a real 3D game maker with a guided first lesson. Your child builds a game, plays it, changes it and plays it again. Nobody else is in here.
Free to start. Works in your browser, with nothing to download.
- No chat
- No strangers
- No ads
- No AI
- Nothing for a child to buy
Their first lesson ends with a game that is theirs
It starts from a game that already works, so nobody sits in front of an empty screen. Here is what happens, in order.
1. Pick a look
Three ready-made looks for the hero, or a paintbrush to make their own.
2. Play it
The little course already works. They run to the flag before they have built a thing.
3. Add their own thing
Spark stands the first model in the World, then it is their turn. They pick any model and put it down wherever they like.
4. Play it again
They find the thing they put there and run on to the flag. Then they choose: keep building, or stop.
Lessons that show them how, then hand over
One lesson is ready to play. Spark, a small robot, guides it step by step. Every line is spoken and shown as words, and the lesson ends with a World on your child’s own shelf.
More lessons are being made. Each one will be listed here once a child can play it, and not before.
Meet Spark
Spark is the little robot who guides the first lesson. Spark follows a script. It is not an AI, and nothing your child makes is sent to one.
- Shows it, then hands over
- Spark points at the button, or does the first one while your child watches, and then it is your child’s turn. The lesson waits for them. It does not move on by itself.
- Help arrives one small step at a time
- Stuck for a while? First a button glows. Then Spark says a hint. Then a hand points to the spot. A child who is busy playing isn’t interrupted.
- Spoken, and written too
- Every line is said aloud and shown as words. The voice is your device’s own built-in voice, so it sounds different on different devices, and the words are always there if it can’t speak.
- Say it again, skip it, or stop
- Tapping Spark’s face opens three buttons: Say it again, Skip this step and Stop the lesson. Stopping leaves the World as it is, and the lesson can be played again from the shelf.
The rules are pictures, not code
Your child doesn’t type anything. They stack cards.
When the dinosaur touches a star, do jump higher
Change the card, the game changes. A child who can’t read yet can still build a working rule, because every card is a picture.
Cards can wait for a moment too: when the game starts, every few seconds, when the score reaches ten, when everything’s been collected.
Tap a picture to change what the card does. This is the whole system.
Touch the star and your score goes up.
The best part is what comes after
They make it. They play it. Then they hand you the tablet and say play my game.
That is the only way a game gets shown to anyone. Nothing is sent to another person: there are no links, no public feed and no comments. You get to be the first player, and the game is exactly the one they made.
Private by design
- Nobody can message your child.
- There’s no chat. It isn’t filtered or moderated. It doesn’t exist. There’s no mechanism for a stranger to reach your child, because there’s no messaging system at all.
- Nobody plays with your child.
- There’s no multiplayer. No lobbies, no friend lists, no strangers joining in. A game is something your child makes and plays on their own.
- There’s no AI.
- No chatbot, and nothing in the app that writes, draws or decides for your child. Spark, the robot who guides the first lesson, follows a script, and nothing your child makes is sent to an AI service.
- Your child cannot spend money.
- No currency, no shop, no loot boxes. Nothing in your child’s part of the app takes a payment, and it is free to use for now.
- No ads.
- Not ours, not anyone’s. Not on this website either.
- Nothing is shared.
- There are no links, no public Worlds and no way to send a game to anyone. To show someone, your child hands over the tablet and they play it together.
- No name, no email, no password.
- The app makes your child an account of its own, with nothing about them in it. Their Worlds are saved online under that account so they are not lost with the tablet, and a 16-digit save code opens them on another device. We never ask for a name, an email address or a birthday.
What you can rely on
- Skip, replay or stop any step
- Nothing in the lesson is a locked door. Spark’s buttons are always there.
- No scores, streaks or badges
- The lesson and the home screen show none. Spark never says a child got something wrong.
- Saved as they go
- They can stop anywhere and come back to the same place. Every version is kept, and a grown-up can go back to an earlier one.
- Their pace
- The lesson waits for them and never moves on without them. They can leave it half done and carry on another day.
Free for now.
Everything in the app is free while we get it right: every lesson, every tool and as many Worlds as your child wants to make. You do not need to make an account or give an email address.
- No card, no sign-up and no trial to remember to cancel
- Make as many Worlds as you like
- Nothing for your child to buy, and no ads
- If a paid plan comes later, we will say so here first, and the Worlds already made stay yours
Questions
No. There is no chat, no comments and no friend requests — not filtered, absent. There is also no sharing: no links, no public Worlds, and no way to send a game to anyone. To show someone a game, your child hands them the tablet.
No. The first time the app opens, it makes an account for that device by itself, and your child is straight in.
We never ask a child for a name, an email address, a password or a birthday, so we do not hold any of it. The account has a 16-digit save code instead, shown on the Save code button on the home screen.
Yes, for now. Every lesson, every tool and as many Worlds as your child wants to make. There is no account to make, no card and no trial.
We may charge for some things later. If we do, we will say so on the pricing page first, and the Worlds your child has already made will stay theirs to play and change.
Not about your child. An account has no name, email address or birthday in it. What we hold is the account’s Worlds, a hash of its save code (not the code itself) and the dates they were made. There are no ads and no tracking or analytics tools in the app.
The privacy notice has the full list, and says what the website itself does.
Not to follow the first lesson. Spark says every line aloud, shows it as words too, and points at what to tap. The rules in a game are picture cards.
A few things do use words, such as the names on Spark’s three buttons, so a child who can’t read yet may want a grown-up beside them for those. The voice is your device’s own, so it sounds different from one device to the next.
Have a go. It is free, and there is nothing to set up.
No account, no email, no download. Let them make something small and see what they do with it.